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We the POP!le: Leveraging Augmented Reality for Equity, Engagement, & Inclusion in the History Classroom

Wednesday, February 14, 2:00 pm–3:50 pm
Seattle Convention Center - 607

WLP40

In this session, participants will experience We the POP!le. This project incorporates History/Social Studies, Funko POP!s, and augmented reality to have students research, write, design, and create an immersive historical product that also showcases the diverse people who have contributed to our country's incredible history.

BYOD Needs:
Participants will need a laptop, a mobile phone, and the CoSpaces app.
Note: Be sure your electronic device has a fully charged battery as only limited power sources will be available.
Format:
BYOD Workshop
Focus Area:
1:1, AI/AR/VR, Accessibility, Blended Learning, Coding, Computer Science, Digital Literacy, Emerging Trends, Mobile Devices, STEM/STEAM, Teacher Librarian
Audience:
All Educators, Curriculum Specialists, ELL/ESL, Gifted/Talented, Instructional Technology/Technology Coaches, Maker Space Educators, Second/Foreign Language Educators, Special Education Teachers, Teacher-Librarians
Skill Level:
All levels
Grade Level:
Grades 3-5, Grades 6-8, Grades 9-12

Presented by


Photo
John Zingale (Presenter)
Middle School Social Studies Teacher
Vancouver iTech Preparatory

John teaches MS Social Studies and coaches National History Day at iTech Preparatory in Vancouver, Washington. John uses a HiPstory (Hands-on, individualized, Project-based History) approach to teaching. His students become historians by focusing on developing skills that'll last beyond the classroom. Instead of using textbooks, they conduct research and interviews, build museum exhibits, create documentaries, practice Archeology, and produce VR. He's served on multiple education boards and won local, state, and national awards for his teaching. He's also developed an official partnership with the Fort Vancouver NHS for the VR tours and 3D-scanning of artifacts for them.


Handouts