Esports 4 Noobs: Starting a Scholastic Esports Program
Seattle Convention Center - 607
Esports presentations at tech-oriented conferences are often packed with interesting topics like the relationship between esports and CTE programs, broadcast production minutiae, and game-specific coaching strategy. If you're new to esports, though, those ideas might sound too theoretical to you. This presentation aims to get down to brass tacks and answer questions for the new people in the room, like "Is esports a club, a class, or a sport?", "How do I convince stakeholders they should greenlight esports in my school?", "What equipment would I need to get started, and how would I get my hands on it?", "Am I supposed to coach kids in a video game that I know less about than they do?" I am hopeful that this panel will be helpful for people who want to get an esports program up off the ground, but need foundational questions answered before they can get there.
Session (50 Minute)
Coaching, Computer Science, CTE, Esports, Equity and Inclusion, Gaming, STEM/STEAM
All Audiences
Beginner
Grades 6-8, Grades 9-12
Presented by

High School ELA Teacher, Esports Advisor, Esports League Administrator
Lake Stevens School District/WSSEA
Trevor Wood began teaching high school English in 2018 and has spent six years at Lake Stevens High School. A lifelong love of gaming, a stint as a Microsoft game tester, and a passion for students led him to expand the school’s Video Game Club to include esports in 2020. Since then, student interest has exploded. Now, he works to grow esports in Washington State and support its development. In his spare time, Trevor plays Helldivers 2 with his brother, helps his wife with Stardew Valley farm chores, and hunts for Koroks with his three-year-old daughter.